AI Insights · Timothy · October 2022
Top 5 Superhero Games in New Zealand Q3 2022: Unified Platform Performance
Explore the performance of the top 5 superhero games in New Zealand during Q3 2022 on a unified platform, including key metrics like weekly downloads, revenue, and active users.
In Q3 2022, the superhero game genre saw diverse performance trends across New Zealand on a unified platform, encompassing both iOS and Android data. Here is an overview of the top 5 superhero games, their weekly downloads, revenue, and active users, based on data from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced a notable increase in weekly revenue mid-quarter, peaking at approximately $26K in the week of July 11. Weekly downloads showed a gradual upward trend, reaching 337 in the week of September 12. Active users fluctuated slightly, starting at 1.7K in late June and peaking at 2.1K in late August.
Marvel Contest of Champions from Kabam Games, Inc. saw its highest weekly revenue of around $19K at the end of June, with a subsequent decline to $5.7K by the end of September. Weekly downloads remained relatively stable, peaking at 327 in late July. Active users started strong at 1.3K in early July but saw a gradual decline to 1.1K by late September.
MARVEL Strike Force: Squad RPG by Scopely, Inc. maintained consistent weekly revenue, peaking at $8.7K in mid-August. Downloads showed a steady decline from 381 in early July to 185 by the end of September. Active users followed a similar trend, starting at 909 in early July and decreasing to 636 by the end of September.
X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED saw significant growth in both revenue and downloads. Weekly revenue peaked at approximately $8.5K in mid-September. Downloads surged impressively, reaching 11.7K by the end of September. Active users also saw a remarkable increase, starting at 1.8K in late June and climbing to nearly 29K by the end of the quarter.
Legendary: Game of Heroes by PerBlue Entertainment, Inc. had modest performance metrics. Weekly revenue peaked at $1.9K in late July. The game did not show notable download activity, and active users remained low, peaking at 38 in late June.
These insights come from Sensor Tower, where more detailed analytics and trends can be explored.